Blocking drills should train footwork along the net first, then hands and timing. Players learn to move from the middle to the antennas with shuffle or crossover steps, jump straight up without touching the net, and press their hands over to the other side. Once the moves are clean, add a live hitter so blockers learn when to jump.
Drills
3
Players needed
1 to 9
Equipment
Net, optional box or hitter
Typical block
10–20 minutes
Start with
Footwork along the net, no ball
Step 0 / 5
Our blockers (blue) at the net in zones 4, 3 and 2. Across the net: the opponent’s setter and their zone 4 hitter (orange).
OH = outside hitter, MB = middle blocker, OP = opposite, S = setter. Footprints: blue = left foot, orange = right foot.
The opponent’s setter sets their zone 4, which is in front of our zone 2.
Our right-side blocker in zone 2 sets the block in front of the hitter.
The middle blocker moves right with a crossover step: the left foot crosses in front (1), then the right foot comes around (2). They close the seam next to the right-side blocker.
Both blockers jump straight up and press their hands over the net, thumbs up, fingers spread.
Rule reminder: touching the net between the antennas while playing the ball is a fault.
Add a blocker on the far side (one of the harder options) to get blocking reps while hitters train.
Hitting, Setting, Blocking
Beginner–Intermediate
Team
10–20 min
How to choose and progress blocking drills
Start at the step that matches what your blockers can already do and the equipment you have: steps 1–3 need only a net (plus a sturdy box for step 2), while steps 4–5 need hitters and a setter. Change one thing at a time, and go back a step whenever net touches or drifting jumps return.
Footwork along the net with no ball (Blocking Footwork). Move on when most reps end square, without touching the net, on a two-foot landing.
Add the press: a coach on a sturdy box across the net holds a ball over the net, and blockers press it back. Move on when the hands go straight up and over without the arms swinging into the net.
Add a read: a coach points left or right once the blocker is ready, and the blocker reacts and moves. Move on when the blocker reacts to the point without a false step.
Block a live hitter: put a blocker on the far side during Hitting Lines. Move on when the blocker is usually in front of the hitter before jumping.
These checks are practice suggestions, not tests; adapt them to your players' age and experience.
Key coaching principles
Rule required by the named rulebook. Team agreement a choice this team makes; other teams may choose differently. Practice cue a simplified instruction for practice.
Feet before hands. If the blocker is not in front of the hitter, good hands don't matter.
Jump straight up. A blocker who drifts sideways hits teammates or the net, and leaves seams.
Hands over, not up. Press the hands across the net toward the ball, thumbs up, fingers spread and strong.
Read, then jump. Watch the ball to the setter, then the setter, then the set, then the hitter. Time your jump off the hitter, not the ball.
Rule:No net, no line. Touching the net between the antennas while playing the ball is a fault. A foot may cross the center line only if part of it stays on or directly above the line. If you play under school or college rules, check their center-line wording. (FIVB 2025–2028, rules 11.3.1 and 11.2.2.1)
Blocking means repeated jumps next to teammates and the net. Land on two feet on your own side, watch for feet under the net, and space blockers so they cannot collide. See common injuries and ankle braces.
Health note: General information, not medical advice. Young athletes should train under a qualified coach, and anyone with pain or an injury should see a doctor or physical therapist.